Nimzowitsch Defence Against 1.e4

Practical Endgame Play (9h Running Time) 

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Content  (122 Articles)

Introduction and Free Preview  Free
  • Gaining Space in the Endgame - Video Lecture  Closed
  • Gaining Space in the Endgame - Model Game 1  Closed
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  • Pawns versus a Minor Piece in Practical Endgames - Video Lecture  Closed
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  • Top Priorities in the Endgame - Video Lecture  Closed
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  • Bishop versus Knight in Practical Endgames - Video Lecture  Closed
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  • Doing Nothing - The Art of Creating Practical Problems - Video Lecture  Closed
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  • 79.00 EUR






    Practical Endgame Play

    The camp Practical Endgame Play is already a digital product. 

    This product includes all the videos from the workshop as well as the PGN file related to the training sessions. Overall, the material consists of 9+ hours of video and a PGN database which includes 114 files! 

    You will find the following lectures:

    Gaining Space in the Endgame - GM Grigor Grigorov

    Pawns versus a Minor Piece in Practical Endgames - GM Alexander Khalifman

    Top Priorities in the Endgame - GM Ioannis Papaioannou

    ✅ Bishop versus Knight in Practical Endgames - GM Vladimir Georgiev

    ✅ Doing Nothing - The Art of Creating Practical Problems - GM Davorin Kuljasevic

    ✅ Practical Queen Endgames - GM Petar Arnaudov

    Now, we shall take a look at the different lectures.

    Gaining Space in the Endgame - GM Grigor Grigorov

    In this lecture, GM Grigor Grigorov deals with an extremely important topic which is often underestimated - Gaining Space in the Endgame. Here is how the author introduces the subject himself:

    Understanding the space will tremendously improve your practical play. In almost every position, we should make decisions regarding the space. In the endgame, due to the limited number of pieces, the pawn play becomes even more important. Gaining space provides the following advantages:

    1) creating weaknesses

    2) fixing existing weaknesses

    3) restricting the opponent's pieces

    Even though this lecture is dedicated to the endgame, in some of the examples, the stronger side starts gaining space in the middlegame in order to get better prepared for the upcoming endgame.

    The lecture is divided into the following sections:

    1) Gaining space by advancing the h-pawn

    2) Space advantage in pawn endgames

    3) Space advantage in rook endgames

    4) Gaining space when converting an advantage

    5) Gaining space in positions with a bishop pair

    By studying this lecture, you will also learn how to use the concept of "qualitative advantage". Additionally, you will get a better idea of the principle of two weaknesses. I am sure that all the provided examples will improve your endgame technique.

    Below, you shall see on of the model games:

    Chess Viewer 69IQA5QFL8SON018UDD9RVFUZL78Q77F

    Pawns versus a Minor Piece in Practical Endgames - GM Alexander Khalifman

    This topic is quite underestimated and less studied. This is because most of the time the arising positions are pretty onesided. Nevertheless, GM Khalifman believes those positions are quite interesting and important.

    In this lecture, he presents the most important theoretical and practical concepts that you should know in order to successfully handle such endgames.

    Try to analyze the following position taken from the lecture:

    khalifman-860fbca066

    Black to move

    Top Priorities in the Endgame - GM Ioannis Papaioannou

    There are many manuals that cover different endgame topics. It's not so easy to find, however, sources which point out the most important endgame priorities in a systematic way.

    In this lecture, GM Ioannis Papaioannou explains his decision-making process in complicated endgame positions.

    Please, note that no methodology is 100% valid. You will always find exceptions, and that's the beauty of chess! Nevertheless, his advice will tremendously improve your practical endgame play.

    In the introduction to the PGN version of the lecture, GM Ioannis Papaioannou writes:

    I think that there are 4 basic endgame priorities (ordered by importance).

    1) tactical ideas and calculation - before considering anything else, we should try to see whether there are tactical ideas for us or our opponent. The calculation is by far the most important element in chess!

    2) strategic ideas - if there are no tactical ideas, try to understand whether you or your opponent have a strong positional idea

    3) fixing the structure - surprisingly this important positional element is often underestimated. The main idea behind fixing the structure is to create (or fix) weaknesses and gain space. Always try to fix the opponent's structure and prevent him from fixing your structure

    4) activation of pieces - this is priority number 4. When none of the previous points is on the agenda, try to activate your problematic pieces.

    I will illustrate the application of these principles by providing excellent model games and exercises. I am sure that by the time when you finish reading the material, you will have better intuition in practical endgames!

    Below, you shall find one of the annotated model games:

    Chess Viewer 5MIXCVEZAZAKBKAO5CL8THK57RSCHV3O

     Bishop versus Knight in Practical Endgames - GM Vladimir Georgiev

    The eternal fight between bishop and knight has been discussed in many endgame books and manuals. Instead of focusing on theoretical positions, GM Vladimir Georgiev explores this topic from a practical point of view. Besides the classical examples, GM Vladimir Georgiev provides some of his own games as well. 

    The PGN version of the lecture consists of 8 extensively annotated model games and 7 test positions.

    Below, you shall find one of the model games.

    Chess Viewer D83HF5Q6L97H26QRHO6YACHY8QW1K7LD

    Doing Nothing - The Art of Creating Practical Problems - GM Davorin Kuljasevic 

    Do you wonder how grandmasters manage to win drawish positions by squeezing water from a stone? This style of playing is also considered to be a trademark of great World champions like Karpov and Carlsen. 

    In this lecture, GM Davorin Kuljasevic provides in-depth explanation of the "doing nothing" strategy. 

    In the introduction to the PGN version of the lecture GM Kuljasevic has the following to say:

    GROUND RULES for ''doing nothing'' in the endgame:

    1. We can employ the ''doing nothing'' strategy only in endgames where we have a slight advantage at best. In tactical endgames or those in which we are converting a clear advantage, this strategy can be counterproductive.

    2. Do not hurry! Defending accurately is more difficult than playing for a win. The longer the opponent has to defend, the greater the chances he will make a mistake.

    3. The endgame might be objectively drawn, but the game is not over as long as you have at least a slight initiative or ways to create the tiniest practical problems for your opponent.

    Below, you can take a look at one of the model games:

    Chess Viewer IES96W3PZMOAH7FQS69QZFD0TRFX8V6G

    Practical Queen Endgames - GM Petar Arnaudov

    In this lecture, GM Petar Arnaudov explains the most important practical aspects you should consider when playing a queen endgame. Instead of overloading the lecture with endless analysis of queen endgames, GM Arnaudov tries to provide rules of thumb that will guide you in complicated practical situations.

    Let's take a look at one of the examples:

    Chess Viewer X3EZ4T36DJKI9IS7HUNXL3XC7ET3TKQI